Rugby league/union General rules * If a venue is changed from the one advertised, all bets on that match are void. In the event of a change of opponent from the one advertised, all bets for that match are void.* When a match is played at a neutral venue, the team listed on the left will be classed as the home team for settlement purposes.* If a match is postponed or abandoned, for any reason all bets are void unless the game is rearranged and played on the same day. The exception is if we advertise an incorrect kick-off time in error.* If a match is abandoned, any bets where the outcome has already been determined (for example, half-time result or first team try) will stand. All other undetermined bets will be made void regardless of the scoreline at the time of abandonment.* Extra-time and golden points (if any) are not included for settlement purposes, unless otherwise stated.* All bets are settled on 80 minutes of play. Any extra-time does not affect the settlement of a bet, unless such a bet is on an extra-time betting market.* For sevens and tens matches, all bets are settled within regulation time. Any extra-time does not affect the settlement of a bet, unless such a bet is on an extra-time betting market. Tournament outright rules First Time Winner * Predict if the team that wins the competition has won the named competition before. All bets settled via official competition website . Grand Slam * A team that wins all its matches. The market is specific to the Rugby Union Six Nations championship only. Group winner * Predict which team will win the specified group. Bets are settled on the final group position. Name the Finalists * Predict which two teams will make it through to the competition final. All bets settled via official competition website. Outright * Predict the winner of the specified competition. All bets will be settled on the official result. All markets will be settled on the regular season result unless stated otherwise. Outright Betting Without * Predict which team will progress furthest in the competition without the nominated team listed. All bets settled via official competition website. Stage of Elimination * Predict the exact stage of the competition in which a certain team gets eliminated. If the nominated team gets disqualified, then all bets on market will be void. All bets settled via official competition website. To Finish Bottom * Predict which team will finish bottom of the league after the completion of the regular season. All bets settled via official competition website. To Reach Quarter Final * Predict if a certain team will make it through to the quarter final stage of the competition. Bets settled as loser if team disqualified from competition. All bets settled via official competition website. To Reach Semi Final * Predict if a certain team will make it through to the Semi Final stage of the competition. Bets settled as loser if team disqualified from competition. All bets settled via official competition website. To Reach the Final * Predict if a certain team will make it to the Final stage of the competition. Bets settled as loser if team disqualified from competition. All bets settled via official competition website. Top finish * Predict whether a stated team will finish within a stated position. Top Point Scorer * Predict which player will score the most points in the competition. This market includes extra time. In the event of two or more players scoring the most points, dead heat rules will apply. All bets settled via official competition website. Top Team Tryscorer * Predict the player who scores the most tries in the competition for the nominated team. This market includes extra time. In the event of two or more players scoring the most tries, dead heat rules will apply. All bets settled via official competition website. Top Tryscorer * Predict the player who scores the most tries in the competition. This market includes extra time. In the event of two or more players scoring the most tries, dead heat rules will apply. All bets settled via official competition website. Total Team Tournament Points * Predict the total amount of points scored in the competition by the specified team. This market includes extra time. All bets settled via official competition website. Total Team Tournament Tries * Predict the total amount of tries scored in the competition by the specified team. This market includes extra time. All bets settled via official competition website. Total Tournament Tries * Predict the total amount of tries scored in the competition. This market includes extra time. Penalty tries count for settlement purposes. All bets settled via official competition website. Total Tournament Yellow Cards * Predict the total amount of yellow cards shown in the competition. This market includes extra time. All bets settled via official competition website. Total Tournament Points * Predict the total amount of points scored in the competition. This market includes extra time. All bets settled via official competition website. Total Tournament Red Cards * Predict the total amount of red cards shown in the competition. This market includes extra time. All bets settled via official competition website. Total Tournament Successful Drop Goals * Predict the total amount of successful drop goals scored in the competition. This market includes extra time. All bets settled via official competition website. Triple Crown * May only be won by one of the Home Nations of England, Ireland, Scotland or Wales, when one nation wins all three of their matches against the others. The market is specific to the Rugby Union Six Nations championship only. Winning Continent * Predict the continent of the competition winner. All bets settled via official competition website. Winning Hemisphere * Predict the hemisphere of the competition winner. All bets settled via official competition website. Winning Pool *Predict the pool in which the competition winner will come from. All bets settled via official competition website. General markets Both teams to score a try * Predict whether both teams will score a try in the match. Penalty tries count for settlement purposes. Double result * Predict the outcome of the match at half-time and at full-time Draw no bet * Predict the winner of the match. If the match ends in a draw, bets will be settled as void. Extra-time * Predict whether the match will go into extra-time. First/last to score * Predict which team will score the first/last points in the match. Penalty tries will count for settlement purposes.* If an event is completed without any point being scored then all wagers on the first/last team to score are void.* If an event is abandoned after a point is scored, then all bets on first team to score stand, while bets on last team to score are void.* If an event is abandoned without any points being scored, then all wagers on first/last team to score are void. First/last to score a try * Predict which team will be the first/last to score a try in the match. Penalty tries are included for settlement purposes. First scoring play * Predict the method by which the first points in the match will be scored and by which team. Penalty tries will count as 'try' for settlement purposes, unless a penalty try market is specifically offered. If a match ends scoreless, all bets will be void. First scoring team play * Predict by what method the specified team will score their first points of the game. Penalty tries will count as 'try' for settlement purposes, unless specifically offered as a separate market. If the team fails to score, all bets will be void. First to score and 1st half result * Predict which team will be the first to get points in the first half. First to score second half * Predict which team will score the first points in the second half. Half handicaps * Predict the outcome of the stated half after the specified handicap scores have been applied. In the event of a tie, bets will be made void. The half must be completed in full, otherwise bets will be made void. Half handicap three-way * Predict the outcome of the stated half after the specified handicap scores have been applied. Half race to * Predict which team will reach a specified number of points first or if neither team will reach the total within the stated half. Half team points * Predict the total number of points scored by a specified team within the stated half. The half must be completed in full, otherwise bets will be made void unless result has already been determined. Half time draw no bet * Predict which team will be winning at half-time. If the match is a draw at half-time then bets on this market are void.* If the half is not completed in full, bets will be void. Half O/U (aka Half total points) * Predict the total number of points scored in the stated half by both teams combined. Half must be completed in full, otherwise bets will be made void. Half total team tries * Predict the total amount of tries scored by a specified team within the stated half of the match.* In the event of a match being abandoned, bets on this market will be void. Half 1X2 (aka Half winner) * Predict the outcome of the specified half. The half must be completed in full, otherwise bets will be made void. Half winning margin * Predict which team will win the stated half of the match and by what number of points they will win by. FT Handicap (aka Handicap) * Predict the outcome of the match after the specified handicap scores have been applied.* If a handicap bet results in a tie when there was no price quoted for the tie, then all bets will be void. If a price was quoted for the tie, then bets on both teams will be losing bets, and a bet on the handicap tie will be a winning bet.-Example: England (+12) v New Zealand. The final score is 17-10 to New Zealand. If you had bet on England (+12) the 12-point handicap is added to their score, meaning that for settlement purposes England win 22-17. Highest scoring half * Predict which half of the match will have the highest total of points. Extra-time (if any) is not applicable.* In the event of a match being abandoned, bets on this market will be void unless the result has already been determined. FT 1X2 (aka Match winner) * Predict the outcome of the match. Man of the match * Predict who will be declared the man of the match.* Bets will be settled in accordance with the man of the match announced by the official broadcaster at the end of the game or on the official broadcasters website. Race to * Predict which team will reach a specified number of points first or if neither team will reach the total. Second half. Time of first try * Predict which time frame the first try will be scored in. Penalty tries will apply for settlement purposes. Team total points * Predict the total number of points scored in the match by the specified team.* In the event of a match being abandoned, bets on this market will be void. Team to win both halves * Predict whether the specified team will win the first and second halves. Each half is treated separately and scores from the first half are not carried forward. Both halves must be completed in full for bets to stand. Team to score next try * Predict which team will score the next try in the match. Penalty tries will count. Try converted * Predict whether the next try of the match will be converted. If no try is scored, bets will be void. All bets will be made void if the next try awarded is a penalty try. Team to score a try * Predict whether the specified team will score a try in the match. Penalty tries count for settlement purposes. Team to score 2/3+ tries * Predict whether the specified team will score two or more tries in the match. Penalty tries count for settlement purposes. Team to score most tries handicap * Predict which team will score the most amount of tries after a handicap has been applied. Team to score most tries * Predict which team will score the most tries in the match. If both teams score the same amount of tries then the tie option will be the winning option. Team with the highest scoring half * Predict which team will have the highest scoring half in the game. Extra-time (if any) will not apply. Team with most converted tries * Predict which team will have the most converted tries in the match. If no tries are scored or converted successfully, bets will be settled as a tie. Ten-minute handicap/three-way * Predict which team will win the stated time frame once a handicap has been applied.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Ten-minute result * Predict which team will win the match between the stated time frame. In the event of a tie where there is no option for the tie offered, bets will be void.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Ten-minute team totals * Predict whether the amount of points scored in a stated time frame by a team will be under or over a specified amount.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the result which occurred between kick-off and 9:59 minute. Ten-minute totals * Predict whether the amount of points scored in a stated time frame will be under or over a specified amount.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Ten-minute total team tries * Predict whether the amount of points scored in a stated time frame by a team will be under or over a specified amount.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Ten-minute total tries * Predict whether the amount of tries scored in a stated time frame will be under or over a specified amount. * The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Ten-minute winning margin * Predict which team will win the time frame of the match and by what amount of points they will win by.* The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute. Total tries * Predict the total amount of tries scored in the stated half of the match.* In the event of a match being abandoned, bets on this market will be void. Total team points odd/even * Predict whether the amount of points scored by a specified team will be an odd or even total. Total tries odd/even * Predict whether the total number of tries in the match will be an odd or even number. For settlement purposes, zero (0) will be classed as an even number and penalty tries will count towards the total. FT O/U (aka Total points) * Predict the total number of points scored in the match by both teams combined.* In the event of a match being abandoned, bets on this market will be void. Total points odd/even * Predict whether the total amount of points scored in the match in normal time will be an odd or even amount. For settlement purposes, zero (0) will be classed as an even number and penalty tries will count towards the total. Total tries * Predict whether the total amount of tries in the game will be over or under a specified figure.* In the event of a match being abandoned, bets on this market will be void. Total team tries * Predict whether the total amount of tries in the game by a stated team will be over or under a specified figure.* In the event of a match being abandoned, bets on this market will be void unless the result has already been determined. Tri bet * Predict the result of the match in normal time. A tie will be settled as the category ‘Any other result’. Try scorer * Predict who will be first/last/anytime tryscorer from a list of players offered. Penalty tries do not count for settlement purposes. In the event of a penalty try, settlement is deferred to the next awarded try.*Bets on players not taking part in the match will be void.*First Try scorer: Bets on players who have not entered the field before the first try is scored will be void. Winning margin * Predict the number of points by which a specified team will win the match. Glossary Term Description Bet(s)/betting means each bet placed by you using your account and accepted by us via our app/website. The term ‘betting’ shall be construed accordingly. Settle means the outcome of any bet, including (if applicable) us paying winnings into your account balance if a bet settles in your favour. The terms ‘settled’, ‘settles’ and ‘settlement’ shall be construed accordingly. Void means where a benefit or action of your account is made null and void by us. This includes but is not limited to when a bet is cancelled following acceptance, where winnings are cancelled following settlement, or where a reward or bonus is cancelled at any time, in all such circumstances for any valid reason as specifically set out in any game terms or the sport rules. Related articles How long will my withdrawal take?